// forked from makc's "Simplify this three.js drawing exmple" http://jsdo.it/makc/zXNX
var mouse = { x: 0, y: 0, down: false };
var scene, camera, renderer, raycaster = new THREE.Raycaster (), mesh;
var canvas = document.createElement...
asked by
21.06.2017 / 20:13