window.onload = function() {
var stage = new createjs.Stage("canvas");
var bmp;
var board;
var img;
var data;
var tileClone;
var x,y;
var mapWidth;
var mapHeight;
img = new createjs.SpriteSheet({
"images": ["images/tiles.png"],
"frames...
asked by
01.05.2014 / 22:06