I want to make a bot for facebook using the Microsoft Bot Framework (C #) and also use a tool called ChatScript, which is written in C ++.
I turned chatscript into a DLL and called it in a console application in C #, which worked.
When I t...
Situation:
I have a project in 3 layers: one for data, one for graphical interface in C # and another in C ++.
The c ++ layer is made using the clr support (/ em> Common Language Runtime Support (/ clr)). But I use it as wrapp...
Good evening guys,
I'm not getting the remove function to work. Find the number but do not delete the value of the vector.
#include <cstdlib>
#include <iostream>
#include <string.h>
using namespace std;
#define MAX 100
type...
I'm having trouble solving a problem in a function that receives variable parameters. I have a function that adds a variable number of numbers, its first parameter is the number of numbers to be added, and the others are the numbers themselves,...
Problem: glBindTexture does not apply texture to "GL_QUADS" when using OPENGL in C ++.
My experience in c ++, and especially in OPENGL is limited, but I relied on in this code . I made a few modifications to make it compatible with my projec...
I'm trying to separate the class implementation definition into separate files, however I'm getting undefined reference in ; operator.
What I've tried:
Change the order of objects at link time:
only generates an undefined reference i...
I was analyzing this question made in SOEN. There you are teaching to instantiate a particular class.
I was able to understand more or less how it works, because when I use my example, it is giving error when compiling.
class Pessoa {...
Hello, I'm starting to program in C ++ now and I'm developing a college project, it's a periodic table. We think of using a button for each element (118 in total). My goal is to animate the button so that when the mouse goes over it double in si...
I need to launch a game but I want to create a standalone .exe, because when VS finishes the compilation it creates the .exe but together are the dll of the game, I wanted it to be only the .exe in order to distribute. I know he'll be heavier fo...