What I want to do is: recognize pixel patterns in a file, or know how the assembler handles this (to make it easy to recognize these patterns).
Always wanted to create some application to manipulate images, doing object recognition, trying new chroma key techniques, etc. It is possible for example to know what a string of bytes written in ASCII means, but I do not know how the pixels are written.
And I've never encountered any material talking about how the bytes or pixels of a low-level image work. Knowing how you handle assembly can help.
My attempts were: to open the bitmap in a binary read program, where I did not find a pattern, and tried the basics also trying to open in an ASCII interpreter, where it was worse.
If I can figure out how to find these pixel patterns, I could use any language that manipulates files (even at a high level) to rewrite pixels. Or create some facial recognition algorithm, etc.
If anyone has any idea of what I should search, I thank you! To be fair, I found two great materials on the internet: An issue close to this in Yahoo Answers link A graphical library I've used for game programming link
But I need more than that!
I hope my doubt enriches the curiosity of many!