Good afternoon.
Well, I'm a supplier of virtual servers and files from an old game (MuOnline), what happens is this.
These files made available by me are programmed in c ++, however these files are currently presenting a socket-related problem.
The error print in the logs is error: socket 10061. Reading about it I found the following explanation:
"Connection refused. . "
Would anyone have any idea to explain something about?
It does not matter which server I put the files on, it always gives this error.