Error Unity "Animator"

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I was making a game and this problem appeared:

Asset 'PlayerAC': Transition in state 'AnyState' does not have an Exit Time or any condition, transition will be ignored

    
asked by anonymous 02.09.2015 / 22:39

1 answer

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You need to create a condition for it to change state to the Death animation.

That is, you have a fixed time has exit time in the inspector or you should criar um parâmetro and set it up for this transition, it can be a booleano or a trigger . I think the make parameter button is covered by your console in this screenshot.

Here's a video about setting up player animations link

    
04.09.2015 / 07:48