I was making a game and this problem appeared:
Asset 'PlayerAC': Transition in state 'AnyState' does not have an Exit Time or any condition, transition will be ignoredYou need to create a condition for it to change state to the Death animation.
That is, you have a fixed time has exit time
in the inspector or you should criar um parâmetro
and set it up for this transition, it can be a booleano
or a trigger
. I think the make parameter button is covered by your console in this screenshot.
Here's a video about setting up player animations link