In line 93 of the "menu1_Fragment" the following error appears: " StreamingMediaPlayer (android.Content.Context, ImageButton) in StreamingMediaPlayer can not be applied to (player.kmk.com.kmk.menu1_Fragment, ImageButton) strong> ". Yes, the intent is to use the same playButton in a particular context, but I did not understand the problem.
menu1_Fragment.java:
import android.content.Context;
import android.media.AudioManager;
import android.os.Bundle;
import android.support.v4.app.Fragment;
import android.util.Log;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ImageButton;
import android.widget.SeekBar;
import java.io.IOException;
public class menu1_Fragment extends Fragment {
View rootview;
protected static final String TAG = null;
private AudioManager audioManager;
private StreamingMediaPlayer audioStreamer;
private boolean isPlaying;
private ImageButton playButton;
private String urlStreaming;
private menu1_Fragment station;
public menu1_Fragment(){}
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
rootview = inflater.inflate(R.layout.menu1_layout, container, false);
// listen.ouvir();
// listen.definirVolumeSlider();
Bundle bundle;
this.urlStreaming = "http://sh.upx.com.br:10369";
playButton = (ImageButton) getView().findViewById(R.id.play_button);
this.playButton.setOnClickListener(new View.OnClickListener()
{
public void onClick(View paramAnonymousView)
{
if (isPlaying)
{
audioStreamer.interrupt();
playButton.setImageResource(R.drawable.play);
}
if (!isPlaying)
{
startStreamingAudio();
playButton.setImageResource(R.drawable.pause);
}
isPlaying=!isPlaying;
}
});
this.audioManager = (AudioManager)(getActivity().getSystemService(Context.AUDIO_SERVICE));
int i = this.audioManager.getStreamMaxVolume(3);
int j = this.audioManager.getStreamVolume(3);
getActivity().setVolumeControlStream(3);
SeekBar localSeekBar = (SeekBar) getView().findViewById(R.id.seekBar);
localSeekBar.setMax(i);
localSeekBar.setProgress(j);
localSeekBar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener()
{
public void onProgressChanged(SeekBar paramAnonymousSeekBar, int paramAnonymousInt, boolean paramAnonymousBoolean)
{
audioManager.setStreamVolume(3, paramAnonymousInt, 0);
}
public void onStartTrackingTouch(SeekBar paramAnonymousSeekBar)
{
}
public void onStopTrackingTouch(SeekBar paramAnonymousSeekBar)
{
}
});
return rootview;
}
private void startStreamingAudio()
{
try
{
if (this.audioStreamer != null)
this.audioStreamer.interrupt();
this.audioStreamer = new StreamingMediaPlayer(this, playButton);
this.audioStreamer.startStreaming(this.urlStreaming, 5208L, 216L);
return;
}
catch (IOException localIOException)
{
while (true)
Log.e(getClass().getName(), "Error starting to stream audio.", localIOException);
}
}
public void onDestroy()
{
super.onDestroy();
if (this.audioStreamer != null)
this.audioStreamer.interrupt();
}
}
StreamingMediaPlayer.java
import android.app.ProgressDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.media.MediaPlayer;
import android.os.Handler;
import android.util.Log;
import android.widget.ImageButton;
import java.io.BufferedInputStream;
import java.io.BufferedOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.URL;
import java.net.URLConnection;
/**
* MediaPlayer does not yet support streaming from external URLs so this class provides a pseudo-streaming function
* by downloading the content incrementally & playing as soon as we get enough audio in our temporary storage.
*/
public class StreamingMediaPlayer {
private static final int INTIAL_KB_BUFFER = 96*10/8;//assume 96kbps*10secs/8bits per byte
private ImageButton playButton;
private ProgressDialog connecting;
// Track for display by progressBar
private long mediaLengthInKb, mediaLengthInSeconds;
private int totalKbRead = 0;
// Create Handler to call View updates on the main UI thread.
private final Handler handler = new Handler();
private MediaPlayer mediaPlayer;
private File downloadingMediaFile;
private boolean isInterrupted;
private Context context;
private int counter = 0;
public StreamingMediaPlayer(Context context,ImageButton playButton)
{
this.context = context;
this.playButton = playButton;
this.connecting = ProgressDialog.show(context, "", "Conectando...", true, true, new DialogInterface.OnCancelListener()
{
public void onCancel(DialogInterface paramAnonymousDialogInterface)
{
StreamingMediaPlayer.this.connecting.dismiss();
StreamingMediaPlayer.this.interrupt();
}
});
this.connecting.setCancelable(true);
}
/**
* Progressivly download the media to a temporary location and update the MediaPlayer as new content becomes available.
*/
public void startStreaming(final String mediaUrl, long mediaLengthInKb, long mediaLengthInSeconds) throws IOException {
this.mediaLengthInKb = mediaLengthInKb;
this.mediaLengthInSeconds = mediaLengthInSeconds;
Runnable r = new Runnable() {
public void run() {
try {
downloadAudioIncrement(mediaUrl);
} catch (IOException e) {
Log.e(getClass().getName(), "Unable to initialize the MediaPlayer for fileUrl=" + mediaUrl, e);
return;
}
}
};
new Thread(r).start();
}
/**
* Download the url stream to a temporary location and then call the setDataSource
* for that local file
*/
public void downloadAudioIncrement(String mediaUrl) throws IOException {
URLConnection cn = new URL(mediaUrl).openConnection();
cn.connect();
InputStream stream = cn.getInputStream();
if (stream == null) {
Log.e(getClass().getName(), "Unable to create InputStream for mediaUrl:" + mediaUrl);
}
downloadingMediaFile = new File(context.getCacheDir(),"downloadingMedia.dat");
// Just in case a prior deletion failed because our code crashed or something, we also delete any previously
// downloaded file to ensure we start fresh. If you use this code, always delete
// no longer used downloads else you'll quickly fill up your hard disk memory. Of course, you can also
// store any previously downloaded file in a separate data cache for instant replay if you wanted as well.
if (downloadingMediaFile.exists()) {
downloadingMediaFile.delete();
}
FileOutputStream out = new FileOutputStream(downloadingMediaFile);
byte buf[] = new byte[16384];
int totalBytesRead = 0, incrementalBytesRead = 0;
do {
int numread = stream.read(buf);
if (numread <= 0)
break;
out.write(buf, 0, numread);
totalBytesRead += numread;
incrementalBytesRead += numread;
totalKbRead = totalBytesRead/1000;
testMediaBuffer();
fireDataLoadUpdate();
} while (validateNotInterrupted());
stream.close();
if (validateNotInterrupted()) {
fireDataFullyLoaded();
}
}
private boolean validateNotInterrupted() {
if (isInterrupted) {
if (mediaPlayer != null) {
mediaPlayer.pause();
//mediaPlayer.release();
}
return false;
} else {
return true;
}
}
/**
* Test whether we need to transfer buffered data to the MediaPlayer.
* Interacting with MediaPlayer on non-main UI thread can causes crashes to so perform this using a Handler.
*/
private void testMediaBuffer() {
Runnable updater = new Runnable() {
public void run() {
if (mediaPlayer == null) {
// Only create the MediaPlayer once we have the minimum buffered data
if ( totalKbRead >= INTIAL_KB_BUFFER) {
try {
startMediaPlayer();
} catch (Exception e) {
Log.e(getClass().getName(), "Error copying buffered conent.", e);
}
}
} else if ( mediaPlayer.getDuration() - mediaPlayer.getCurrentPosition() <= 1000 ){
// NOTE: The media player has stopped at the end so transfer any existing buffered data
// We test for < 1second of data because the media player can stop when there is still
// a few milliseconds of data left to play
transferBufferToMediaPlayer();
}
}
};
handler.post(updater);
}
private void startMediaPlayer() {
try {
File bufferedFile = new File(context.getCacheDir(),"playingMedia" + (counter++) + ".dat");
// We double buffer the data to avoid potential read/write errors that could happen if the
// download thread attempted to write at the same time the MediaPlayer was trying to read.
// For example, we can't guarantee that the MediaPlayer won't open a file for playing and leave it locked while
// the media is playing. This would permanently deadlock the file download. To avoid such a deadloack,
// we move the currently loaded data to a temporary buffer file that we start playing while the remaining
// data downloads.
moveFile(downloadingMediaFile,bufferedFile);
Log.e(getClass().getName(),"Buffered File path: " + bufferedFile.getAbsolutePath());
Log.e(getClass().getName(),"Buffered File length: " + bufferedFile.length()+"");
mediaPlayer = createMediaPlayer(bufferedFile);
// We have pre-loaded enough content and started the MediaPlayer so update the buttons & progress meters.
mediaPlayer.start();
startPlayProgressUpdater();
playButton.setEnabled(true);
this.connecting.dismiss();
} catch (IOException e) {
Log.e(getClass().getName(), "Error initializing the MediaPlayer.", e);
return;
}
}
private MediaPlayer createMediaPlayer(File mediaFile)
throws IOException {
MediaPlayer mPlayer = new MediaPlayer();
mPlayer.setOnErrorListener(
new MediaPlayer.OnErrorListener() {
public boolean onError(MediaPlayer mp, int what, int extra) {
Log.e(getClass().getName(), "Error in MediaPlayer: (" + what +") with extra (" +extra +")" );
return false;
}
});
// It appears that for security/permission reasons, it is better to pass a FileDescriptor rather than a direct path to the File.
// Also I have seen errors such as "PVMFErrNotSupported" and "Prepare failed.: status=0x1" if a file path String is passed to
// setDataSource(). So unless otherwise noted, we use a FileDescriptor here.
FileInputStream fis = new FileInputStream(mediaFile);
mPlayer.setDataSource(fis.getFD());
mPlayer.prepare();
return mPlayer;
}
/**
* Transfer buffered data to the MediaPlayer.
* NOTE: Interacting with a MediaPlayer on a non-main UI thread can cause thread-lock and crashes so
* this method should always be called using a Handler.
*/
private void transferBufferToMediaPlayer() {
try {
// First determine if we need to restart the player after transferring data...e.g. perhaps the user pressed pause
boolean wasPlaying = mediaPlayer.isPlaying();
int curPosition = mediaPlayer.getCurrentPosition();
// Copy the currently downloaded content to a new buffered File. Store the old File for deleting later.
File oldBufferedFile = new File(context.getCacheDir(),"playingMedia" + counter + ".dat");
File bufferedFile = new File(context.getCacheDir(),"playingMedia" + (counter++) + ".dat");
// This may be the last buffered File so ask that it be delete on exit. If it's already deleted, then this won't mean anything. If you want to
// keep and track fully downloaded files for later use, write caching code and please send me a copy.
bufferedFile.deleteOnExit();
moveFile(downloadingMediaFile,bufferedFile);
// Pause the current player now as we are about to create and start a new one. So far (Android v1.5),
// this always happens so quickly that the user never realized we've stopped the player and started a new one
mediaPlayer.pause();
// Create a new MediaPlayer rather than try to re-prepare the prior one.
mediaPlayer = createMediaPlayer(bufferedFile);
mediaPlayer.seekTo(curPosition);
// Restart if at end of prior buffered content or mediaPlayer was previously playing.
// NOTE: We test for < 1second of data because the media player can stop when there is still
// a few milliseconds of data left to play
boolean atEndOfFile = mediaPlayer.getDuration() - mediaPlayer.getCurrentPosition() <= 1000;
if (wasPlaying || atEndOfFile){
mediaPlayer.start();
}
// Lastly delete the previously playing buffered File as it's no longer needed.
oldBufferedFile.delete();
}catch (Exception e) {
Log.e(getClass().getName(), "Error updating to newly loaded content.", e);
}
}
private void fireDataLoadUpdate() {
Runnable updater = new Runnable() {
public void run() {
float loadProgress = ((float)totalKbRead/(float)mediaLengthInKb);
}
};
handler.post(updater);
}
private void fireDataFullyLoaded() {
Runnable updater = new Runnable() {
public void run() {
transferBufferToMediaPlayer();
// Delete the downloaded File as it's now been transferred to the currently playing buffer file.
downloadingMediaFile.delete();
}
};
handler.post(updater);
}
public MediaPlayer getMediaPlayer() {
return mediaPlayer;
}
public void startPlayProgressUpdater() {
float progress = (((float)mediaPlayer.getCurrentPosition()/1000)/mediaLengthInSeconds);
if (mediaPlayer.isPlaying()) {
Runnable notification = new Runnable() {
public void run() {
startPlayProgressUpdater();
}
};
handler.postDelayed(notification,1000);
}
}
public void interrupt() {
playButton.setEnabled(true);
isInterrupted = true;
validateNotInterrupted();
}
/**
* Move the file in oldLocation to newLocation.
*/
public void moveFile(File oldLocation, File newLocation)
throws IOException {
if ( oldLocation.exists( )) {
BufferedInputStream reader = new BufferedInputStream( new FileInputStream(oldLocation) );
BufferedOutputStream writer = new BufferedOutputStream( new FileOutputStream(newLocation, false));
try {
byte[] buff = new byte[8192];
int numChars;
while ( (numChars = reader.read( buff, 0, buff.length ) ) != -1) {
writer.write( buff, 0, numChars );
}
} catch( IOException ex ) {
throw new IOException("IOException when transferring " + oldLocation.getPath() + " to " + newLocation.getPath());
} finally {
try {
if ( reader != null ){
writer.close();
reader.close();
}
} catch( IOException ex ){
Log.e(getClass().getName(),"Error closing files when transferring " + oldLocation.getPath() + " to " + newLocation.getPath() );
}
}
} else {
throw new IOException("Old location does not exist when transferring " + oldLocation.getPath() + " to " + newLocation.getPath() );
}
}
}