You can achieve this with JavaScript ( Canvas API , FileReader API and Ajax ), examples:
Example using Canvas
, FileReader
and Ajax
:
<script type="text/javascript">
function compressImage(file, MAX_WIDTH, MAX_HEIGHT, format, response) {
var img = document.createElement("img");
var reader = new FileReader();
reader.onload = function(e) {
img.src = e.target.result;
var canvas = document.createElement("canvas");
var ctx = canvas.getContext("2d");
var width = img.width;
var height = img.height;
if (width > height) {
if (width > MAX_WIDTH) {
height *= MAX_WIDTH / width;
width = MAX_WIDTH;
}
} else if (height > MAX_HEIGHT) {
width *= MAX_HEIGHT / height;
height = MAX_HEIGHT;
}
canvas.width = width;
canvas.height = height;
ctx.drawImage(img, 0, 0, width, height);
response(
canvas.toDataURL("image/" + format).replace(/^data[:]image\/(.*);base64,/, "")
);
};
reader.readAsDataURL(file);
}
function uploadAjax(data, fileName, success, error)
{
var oReq = new XMLHttpRequest();
oReq.open("POST", "upload.php?filename=" + fileName, true);
oReq.onreadystatechange = function() {
if (oReq.readyState === 4) {
if (oReq.status === 200) {
success(oReq.responseText);
} else {
error(oReq.status);
}
}
};
oReq.send(data);
}
function enviar() {
var filesToUpload = document.getElementById('input').files;
//Gerar imagem com tamanho normal
compressImage(filesToUpload[0], 800, 600, "jpeg", function(resource) {
uploadAjax(resource, filesToUpload[0].name, function(response) {
if (response === "OK") {
alert("sucesso");
} else {
alert("Ajax: " + response);
}
}, function(errStatus) {
alert("erro: " + errStatus);
});
});
//Gerar imagem com thumb
compressImage(filesToUpload[0], 150, 150, "jpeg", function(resource) {
uploadAjax(resource, filesToUpload[0].name.replace(/\.([a-zA-Z0-9]+)$/, "_thumb.$1"), function(response) {
if (response === "OK") {
alert("sucesso");
} else {
alert("Ajax: " + response);
}
}, function(errStatus) {
alert("erro: " + errStatus);
});
});
}
</script>
<p>
<input type="file" value="" id="input">
<input type="button" value="Enviar" id="send">
</p>
<script type="text/javascript">
document.getElementById('send').onclick = enviar;
</script>
PHP should look something like:
<?php
define('PASTA_UPLOAD', '/home/user/projeto/data');
if (isset($_GET['filename']) && $_SERVER['REQUEST_METHOD'] === 'POST') {
$cl = (int) $_SERVER['CONTENT_LENGTH'];
$tmpFile = tempnam(sys_get_temp_dir(), '~upload-');
$file = fopen($tmpFile, 'w');
$fh = fopen('php://input', 'r');
if ($file && $fh) {
$data = '';
while (FALSE === feof($fh)) {
$data .= fgets($fh, 256);
}
fwrite($file, base64_decode($data));
}
if ($file) {
fclose($file);
}
if ($fh) {
fclose($fh);
}
echo 'OK';
copy($tmpFile, PASTA_UPLOAD . '/' . $_GET['filename']);
} else {
echo 'Requisição inválida';
}
It is also possible using other technologies such as Flash and Java Applet, but npapi has crashed in many browsers and some browsers like chrome are disabling Flash by default.