Language used for a title designer of the VMIX application

0

What language do you use to work with Title Designer? This title works with an application that I use in my everyday work.

If possible, some reference book for studying it.

Code below:

<UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
                     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
                     xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
                     xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
                     mc:Ignorable="d" Width="1920" Height="1080"
                     xmlns:my="clr-namespace:vMixTitleLibrary;assembly=vMixTitleLibrary">
    <UserControl.Resources>
        <Storyboard x:Key="Storyboard1" RepeatBehavior="0:0:1">
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TranslateTransform.Y)" Storyboard.TargetName="Image1">
                <SplineDoubleKeyFrame KeyTime="0" Value="236"/>
                <SplineDoubleKeyFrame KeyTime="0:0:1" Value="0"/>
            </DoubleAnimationUsingKeyFrames>
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TranslateTransform.Y)" Storyboard.TargetName="Programme">
                <SplineDoubleKeyFrame KeyTime="0" Value="236"/>
                <SplineDoubleKeyFrame KeyTime="0:0:1" Value="0"/>
            </DoubleAnimationUsingKeyFrames>
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TranslateTransform.X)" Storyboard.TargetName="Image2">
                <SplineDoubleKeyFrame KeyTime="0" Value="-476"/>
                <SplineDoubleKeyFrame KeyTime="0:0:1" Value="0"/>
            </DoubleAnimationUsingKeyFrames>
        </Storyboard>
        <Storyboard x:Key="Storyboard2" RepeatBehavior="0:0:0.5">
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TranslateTransform.Y)" Storyboard.TargetName="Image1">
                <SplineDoubleKeyFrame KeyTime="0" Value="0"/>
                <SplineDoubleKeyFrame KeyTime="0:0:0.5" Value="236"/>
            </DoubleAnimationUsingKeyFrames>
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TranslateTransform.Y)" Storyboard.TargetName="Programme">
                <SplineDoubleKeyFrame KeyTime="0" Value="0"/>
                <SplineDoubleKeyFrame KeyTime="0:0:0.5" Value="236"/>
            </DoubleAnimationUsingKeyFrames>
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TranslateTransform.X)" Storyboard.TargetName="Image2">
                <SplineDoubleKeyFrame KeyTime="0" Value="0"/>
                <SplineDoubleKeyFrame KeyTime="0:0:0.5" Value="-476"/>
            </DoubleAnimationUsingKeyFrames>
        </Storyboard>
    </UserControl.Resources>
    <UserControl.Triggers>
        <EventTrigger RoutedEvent="FrameworkElement.Loaded">
            <BeginStoryboard Storyboard="{StaticResource Storyboard1}"/>
        </EventTrigger>
    </UserControl.Triggers>
    <Grid>
        <Image Source="UpNextAnimatedBar.png" Name="Image1" Width="1199" Height="100" Margin="48,871,0,0" HorizontalAlignment="Left" VerticalAlignment="Top" >
            <Image.RenderTransform>
                <TranslateTransform/>
            </Image.RenderTransform>
        </Image>
        <Image Source="UpNextAnimatedText.png" Name="Image2" Width="368" Height="177" Margin="41,735,0,0" HorizontalAlignment="Left" VerticalAlignment="Top" >
            <Image.RenderTransform>
                <TranslateTransform/>
            </Image.RenderTransform>
        </Image>
        <my:TextBlockDesign Fill="#FF000000" FontSize="64" Text="Programme Title" Name="Programme" Width="984" Height="74" Margin="223,885,0,0" HorizontalAlignment="Left" VerticalAlignment="Top" >
            <my:TextBlockDesign.RenderTransform>
                <TranslateTransform/>
            </my:TextBlockDesign.RenderTransform>
        </my:TextBlockDesign>
    </Grid>
</UserControl>
    
asked by anonymous 31.08.2017 / 05:13

1 answer

1

This language is the XAML . But only part of the application is written on it. You will need to find out everything else. Possibly C # is used for programming itself. XAML is a markup language , it is declarative.

This is used for WPF, UWP and Xamarin, among other technologies. It has variations depending on what you are using. From what I realize this code is for WPF.

Related question .

    
31.08.2017 / 05:17