I'm developing an app that randomly generates an add-in account and generates 4 values as possible responses and which are placed on 4 buttons (also in a random way).
I would like to know how I do it, when I click on any of the buttons (the possible answer), only it change color and do not let select others (do not let others change color).
Note: This process of choice would be repeated another 9 times.
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_realizar_contas);
final TextView num1 = (TextView) findViewById(R.id.num1);
final TextView num2 = (TextView) findViewById(R.id.num2);
final Button op1 = (Button) findViewById(R.id.op1);
final Button op2 = (Button) findViewById(R.id.op2);
final Button op3 = (Button) findViewById(R.id.op3);
final Button op4 = (Button) findViewById(R.id.op4);
final Button avancar = (Button) findViewById(R.id.btn_avancar);
esc = numeroDecisao();
res1 = numeroAleatorio();
res2 = numeroAleatorio();
//Toast.makeText(getApplicationContext(), "Esc " + esc, Toast.LENGTH_SHORT).show();
if (esc == 1) {
val1 = res1 + res2;
val2 = (numeroAleatorio() + numeroAleatorio()) + 1;
val3 = (numeroAleatorio() + numeroAleatorio()) + 2;
val4 = (numeroAleatorio() + numeroAleatorio()) + 3;
} else if (esc == 2) {
val1 = (numeroAleatorio() + numeroAleatorio()) + 3;
val2 = res1 + res2;
val3 = (numeroAleatorio() + numeroAleatorio()) + 7;
val4 = (numeroAleatorio() + numeroAleatorio()) + 1;
} else if (esc == 3) {
val1 = (numeroAleatorio() + numeroAleatorio()) + 8;
val2 = (numeroAleatorio() + numeroAleatorio()) + 9;
val3 = res1 + res2;
val4 = (numeroAleatorio() + numeroAleatorio()) + 10;
} else if (esc == 4) {
val1 = (numeroAleatorio() + numeroAleatorio()) + 7;
val2 = (numeroAleatorio() + numeroAleatorio()) + 6;
val3 = (numeroAleatorio() + numeroAleatorio()) + 5;
val4 = res1 + res2;
}
num1.setText(Integer.toString(res1));
num2.setText(Integer.toString(res2));
op1.setText(Integer.toString(val1));
op2.setText(Integer.toString(val2));
op3.setText(Integer.toString(val3));
op4.setText(Integer.toString(val4));
op1.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
op1.setBackgroundResource(R.drawable.botao_customizado);
press = press + 1;
}
});
//BOTÃO - AVANÇAR - Realizar a procdimento anterior 9 vezes
avancar.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
int cont = 0;
//Toast.makeText(getApplicationContext(), "Acertos " + acertos, Toast.LENGTH_LONG).show();
while (cont != 9) {
res1 = numeroAleatorio();
res2 = numeroAleatorio();
esc = numeroDecisao();
if (esc == 1) {
val1 = res1 + res2;
val2 = (numeroAleatorio() + numeroAleatorio()) + 9;
val3 = (numeroAleatorio() + numeroAleatorio()) + 3;
val4 = (numeroAleatorio() + numeroAleatorio()) + 1;
} else if (esc == 2) {
val1 = (numeroAleatorio() + numeroAleatorio()) + 4;
val2 = res1 + res2;
val3 = (numeroAleatorio() + numeroAleatorio()) + 5;
val4 = (numeroAleatorio() + numeroAleatorio()) + 7;
} else if (esc == 3) {
val1 = (numeroAleatorio() + numeroAleatorio()) + 8;
val2 = (numeroAleatorio() + numeroAleatorio()) + 9;
val3 = res1 + res2;
val4 = (numeroAleatorio() + numeroAleatorio()) + 10;
} else if (esc == 4) {
val1 = (numeroAleatorio() + numeroAleatorio()) + 10;
val2 = (numeroAleatorio() + numeroAleatorio()) + 3;
val3 = (numeroAleatorio() + numeroAleatorio()) + 1;
val4 = res1 + res2;
}
num1.setText(Integer.toString(res1));
num2.setText(Integer.toString(res2));
op1.setText(Integer.toString(val1));
op2.setText(Integer.toString(val2));
op3.setText(Integer.toString(val3));
op4.setText(Integer.toString(val4));
cont++;
}
}
});
}