<script type="text/javascript">
var sHors = "10";
var sMins = "00";
var sSecs = 00;
function getSecs(){
sSecs--;
if(sSecs<0){
sSecs=59;sMins--;if(sMins<=9)sMins="0"+sMins;
localStorage.setItem("sSecs", "tempo");
localStorage.getItem("sSecs");
}
if(sMins=="0-1"){
sMins=5;sHors--;if(sHors<=9)sHors="0"+sHors;
localStorage.setItem("sHors", "tempo");
localStorage.getItem("sHors");
}
if(sSecs<=9)sSecs="0"+sSecs;
if(sHors=="0-1"){
sHors="00";sMins="00";sSecs="00";
clock1.innerHTML=sHors+"<font color=#000000>:</font>"+sMins+"<font color=#000000>:</font>"+sSecs;
localStorage.setItem("sMins", "tempo");
localStorage.getItem("sMins");
}else{
clock1.innerHTML=sHors+"<font color=#000000>:</font>"+sMins+"<font color=#000000>:</font>"+sSecs;
setTimeout('getSecs()',1000);
}
}
// Fim countdown
</script>
I want to use localStorage to store information and prevent countdown from returning to zero for the whole public and always keep the same count for everyone, but I do not know what I'm doing wrong with this script! >