Visual Studio does not compile for Windows Phone 8

1

I am facing a problem with Visual Studio 2013 Update 4 , when trying to compile a project for Windows Phone 8, it has the following error:

  

The "CompileXaml" task failed   unexpectedly.System.IO.FileNotFoundException: Could not load file or   assembly'XamlServicesWP, Version = 11.0.0.0, Culture = neutral,   PublicKeyToken = b03f5f7f11d50a3a 'or one of its dependencies.The system   can not find the specified file.File name: 'XamlServicesWP, Version =   11.0.0.0, Culture = neutral, PublicKeyToken = b03f5f7f11d50a3a'Serverstack trace: at   Microsoft.Silverlight.Build.Tasks.CompileXaml.GenerateCode (ITaskItem   item, Boolean isApplication) at   Microsoft.Silverlight.Build.Tasks.CompileXaml.Execute () at   System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage (IntPtr   md, Object [] args, Object server, Object [] & outArgs) at   System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage (IMessage   msg) Exception rethrown at [0]: at   System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage (IMessage   reqMsg, IMessage retMsg) at   System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke (MessageData &   msgData, Int32 type) at Microsoft.Build.Framework.ITask.Execute ()
  atMicrosoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute ()   at   Microsoft.Build.BackEnd.TaskBuilder. & ExecuteInstantiatedTask > d__20.MoveNext () WRN: Assembly   binding logging is turned OFF.To enable assembly bind failure   logging, set the registry value   HKLM \ Software \ Microsoft \ Fusion! EnableLog to 1.Note: Thereis   some performance penalty associated with assembly bind failure   logging.To turn this feature off, remove the registry value   [HKLM \ Software \ Microsoft \ Fusion! EnableLog] .MyProject

I've tried to reinstall the same, but nothing worked, projects of 8.1 compile normally, however I need the compiler of 8 working to compile games made in Unity 3D, how can I solve this error? The other way to compile the project generated by Unity? Maybe by Visual Studio 2015?

Please help me, Unity is the only game development tool I feel comfortable with. The problem must be connected to the SDK of 8, my computer is 32 bits, and the functional SDK in only 64 bits, but I already managed to make it compile these projects, after I formatted the computer I can not anymore, is there any SDK or something? I use Windows 8.1 (the same as before, when it worked).

    
asked by anonymous 20.11.2015 / 04:47

0 answers