I'm developing a program that simulates game inputs. Using the SendInput()
function of C ++. I have already been able to simulate keyboard inputs from the INPUT
structure using the INPUT_KEYBOARD
parameter, however I do not know how to use the INPUT_HARDWARE
parameter to simulate an Xbox control, for example. I'm using the <Windows.h>
library. Here are some links I'm using as a reference:
HARDWAREINPUT Structure: link
INPUT Structure: link