EditorWindowIntegration.cs(30,4): error CS0103: The name
buildTargets 'does not exist in the current context'
public class EbsEditorWindowIntegration : EditorWindow
{
#region Private Fields
private List<BuildTargetGroup> Targets;
private Vector2 ScrollPosition;
[SerializeField]
private List<string> Integrations = new List<string>();
#endregion Private Fields
#region Private Methods
private void OnEnable()
{
Targets = new List<BuildTargetGroup>();
#if UNITY_5
Targets.Add(BuildTargetGroup.iOS);
Targets.Add(BuildTargetGroup.WebGL);
#else
buildTargets.Add (BuildTargetGroup.iPhone);
#endif
Targets.Add(BuildTargetGroup.Standalone);
Targets.Add(BuildTargetGroup.Android);
}