Merging Android Manifest.xml failed with AdMob [UNITY]

1

The error is present when I try to build in my Android game in Unity, it simply blames error and says that it was not possible to give Merge in the AndroidManifest.xml file.

Error1

  

AndroidSDKToolsException: Unable to merge android manifests. See the   Console for more details.   UnityEditor.Android.AndroidSDKTools.DetectErrorsAndWarnings   (System.String logMessages, System.String errorMsg)   UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String   javaExe, System.String sdkToolsDir, System.String [] sdkToolCommand,   Int32 memoryMB, System.String workingdir,   UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit,   System.String errorMsg)   UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String   javaExe, System.String sdkToolsDir, System.String [] sdkToolCommand,   Int32 memoryMB, System.String workingdir,   UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit,   System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommand   (System.String [] sdkToolCommand, Int32 memoryMB, System.String   workingdir, UnityEditor.Android.WaitingForProcessToExit   waitingForProcessToExit, System.String errorMsg)   UnityEditor.Android.AndroidSDKTools.RunCommand (System.String []   sdkToolCommand, System.String workingdir,   UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit,   System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommand   (System.String [] sdkToolCommand,   UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit,   System.String errorMsg)   UnityEditor.Android.AndroidSDKTools.MergeManifests (System.String   target, System.String mainManifest, System.String [] libraryManifests,   UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit)   UnityEditor.Android.PostProcessor.Tasks.GenerateManifest.MergeManifests   (UnityEditor.Android.PostProcessor.PostProcessorContext context,   System.String targetManifest, System.String mainManifest)   UnityEditor.Android.PostProcessor.Tasks.GenerateManifest.Execute   (UnityEditor.Android.PostProcessor.PostProcessorContext context)   UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks   (UnityEditor.Android.PostProcessor.PostProcessorContext context)   UnityEngine.GUIUtility: ProcessEvent (Int32, IntPtr)

Error2

  

Error: Error while saving blame file, build will continue Error: O   prefix "tools" of the "tools: overrideLibrary" attribute associated with a   element type "uses-sdk" is not linked.

     

UnityEngine.GUIUtility: ProcessEvent (Int32, IntPtr)

    
asked by anonymous 29.04.2018 / 08:48

0 answers