Hello,
I'm creating a Java Game using LibGdx, but I want to know a few things.
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What is the best encryption for Client / Server communication (for anyone to intercept the packet I am sending)
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What is the best encryption for Files (For anyone extracting game templates, textures etc)
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A very difficult question to solve: What is the best obfuscator? (well, if I put the private.key in my game, the hacker can extract it, and the source code as well) (is there anything that protects 100% code + files?)
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What is the best program that passes a .jar file to .exe?