I'm developing a game using Unity 5
and running (giving play in game), the following error appears and I can not understand it, I think there has to be some denied process, but I do not know what It is.
Here's the error:
Unhandled Exception: System.UnauthorizedAccessException: Access to the path "C:\Users\Public\Documents\Unity Projects\Jogo Nightmare\Temp\Assembly-CSharp.dll.mdb" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in <filename unknown>:0
at Mono.CompilerServices.SymbolWriter.MonoSymbolWriter.WriteSymbolFile (Guid guid) [0x00000] in <filename unknown>:0
at Mono.CSharp.SymbolWriter+SymbolWriterImpl.WriteSymbolFile () [0x00000] in <filename unknown>:0
at Mono.CSharp.SymbolWriter.WriteSymbolFile () [0x00000] in <filename unknown>:0
at Mono.CSharp.CodeGen.Save (System.String name, Boolean saveDebugInfo, Mono.CSharp.Report Report) [0x00000] in <filename unknown>:0
at Mono.CSharp.Driver.Compile () [0x00000] in <filename unknown>:0
at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in <filename unknown>:0
If anyone knows please tell me.