Hello. I'm doing a school project and I'm following the Unity Multiplayer Netorking tutorial. Everything worked properly, however the tutorial teaches you to have a player and a host, both each with a "character" that moves independently of the other. What I need to do is the "character" of each of them to have synchronized movements. For example if I move one of them to the side, I need the other player's character also to move to the side. Does anyone know how I can do this?
The tutorial I followed was: link