I'm making a very simple audio player in C (in Ubuntu) for a college job, and I'm using the SDL library to create windows (graphical interface) along with the SDL_mixer to play the audio.
The problem is: I need a way for the user to point the music file that he wants to play, type a dialog box that would return the directory of the file chosen by the user so that I could pass it on, to the SDL_mixer and run it.
On the internet I only found some tutorials in C # for Windows.
Any ideas?