I'm working with a C # software, in which after a login screen, a splashscreen
appears with a progressbar
that when it reaches its maximum value (100)
, it calls the main form of the program.
The problem is that progressbar
reaches the value of 100
, but visually in splashscreen
, it is not fully populated (which should have reached its maximum stipulated value) and then ends up calling the next form fully charged. I'll leave the code for splash
below, thanks!
Note: The sites commented on are something else you were testing so they are not relevant to the case.
private void EfectTime()
{
//SplashTimer.Interval = 100;
SplashTimer.Tick += new EventHandler(SplashTimer_Tick);
SplashTimer.Enabled = true;
//this.Opacity = 1;
}
// private bool Efect = true;
private void SplashTimer_Tick(object sender, EventArgs e)
{
pgrBar.Increment(1);
//if (Efect)
//{
// this.Opacity -= 0.01D;
//}
if (pgrBar.Value == 100)
{
//Efect = false;
SplashTimer.Enabled = false;
FrmTelaPrincipal frmTelaprincipal = new FrmTelaPrincipal();
frmTelaprincipal.Show();
this.Hide();
}
}