Code:
if (e.KeyCode == Keys.F7)
{
A1 = !A1;
}
How to make this code work without the program being in the foreground?
Code:
if (e.KeyCode == Keys.F7)
{
A1 = !A1;
}
How to make this code work without the program being in the foreground?
You have to register a global key in Windows. I've got a answer in the SO with what you should do:
Import the Win32 functions:
// DLL libraries used to manage hotkeys
[DllImport("user32.dll")]
public static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vlc);
[DllImport("user32.dll")]
public static extern bool UnregisterHotKey(IntPtr hWnd, int id);
Determine the ID of the key you want to manipulate:
const int MYACTION_HOTKEY_ID = 1;
Register the key already in the main form constructor:
// Modifier keys codes: Alt = 1, Ctrl = 2, Shift = 4, Win = 8
// Compute the addition of each combination of the keys you want to be pressed
// ALT+CTRL = 1 + 2 = 3 , CTRL+SHIFT = 2 + 4 = 6...
RegisterHotKey(this.Handle, MYACTION_HOTKEY_ID, 6, (int) Keys.F12);
Create the method that will receive the Windows message to choose what to do:
protected override void WndProc(ref Message m) {
if (m.Msg == 0x0312 && m.WParam.ToInt32() == MYACTION_HOTKEY_ID) {
// My hotkey has been typed
// Do what you want here
// ...
}
base.WndProc(ref m);
}