Yesterday I submitted an app that is only made for iPhone, not for iPad, as per the client's request, however my app was rejected because it does not run properly on an iPad.
Reason for Rejection:
Reasons
2.10: iPhone Apps must also run on iPad without modification, at iPhone resolution, and at 2X iPhone 3GS resolution ----- 2.10 -----
We found that your app did not meet the requirements for running on iPad, as required by the App Store Review Guidelines.
Your app did not run at iPhone resolution when reviewed on iPad. While your app may be built for iPhone or iPod, it must still run on iPad, at iPhone resolution and at 2x iPhone 3GS resolution.
For information on iOS device screen sizes and resolutions, see Points versus Pixels, in the View Programming Guide for iOS. For discrete code-level questions, you may wish to consult with Apple Developer Technical Support. When the DTS engineer follows up with you, please be ready to provide:
- complete details of your rejection issue (s)
- screenshots
- steps to reproduce the issue (s)
- symbolicated crash logs - if your issue results in a crash log
If you have difficulty reproducing a reported issue, please try testing the workflow as described in link Technical Q & A QA1764: How to play crash or bug that only App Review or users are seeing.
I get it right or does Apple want to force us to develop apps for both models (iPad and iPhone) ???