I created a game on Unity 5 (directly for Android) (following the following tutorial ) but when I run it on Android the Sprites are cut diagonally like the picture below:
OBS:TestingintheUnity5environmenttakesplaceperfectlywithouterror.
OBS2:Theappwastestedon2differentAndroids(4.4.2and5.0) errorinquestion).
OBS3:Allscreenshavethisdiagonalcut.
MainCameraInspector: Link
Canvas: Link
Button Theme: Link
Button Play: Link
Background: Link
GameController: Link
ThemePanel: Link
Question relates to Unity Answers: Link
Github project: Link
The solution given by GabrielZulian worked, however, it raised some doubts: what is the reason for cutting diagonally? Should not it be completely hidden? Because on the Unity Game / Scene screens is it displayed normally? I also noticed that this problem does not occur in the previous version of unity.