Sprite cut diagonally in Unity 5

4

I created a game on Unity 5 (directly for Android) (following the following tutorial ) but when I run it on Android the Sprites are cut diagonally like the picture below:

  

OBS:TestingintheUnity5environmenttakesplaceperfectlywithouterror.

    

OBS2:Theappwastestedon2differentAndroids(4.4.2and5.0)  errorinquestion).

    

OBS3:Allscreenshavethisdiagonalcut.

MainCameraInspector: Link
Canvas: Link
Button Theme: Link
Button Play: Link
Background: Link
GameController: Link
ThemePanel: Link

Question relates to Unity Answers: Link

Github project: Link

  

The solution given by GabrielZulian worked, however, it raised some doubts: what is the reason for cutting diagonally? Should not it be completely hidden? Because on the Unity Game / Scene screens is it displayed normally? I also noticed that this problem does not occur in the previous version of unity.

    
asked by anonymous 06.01.2016 / 21:21

1 answer

2

The problem seems to be related to the Z axis of your background. Try to put the depth position (Z) of it to 1.

    
08.01.2016 / 14:05