How does responsiveness in iOS development with Swift 4 work in xCode?

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Well guys, I'm starting to get into IOS programming now, and I have this doubt in my head, from what I've seen, the guys work a lot by dragging the objects and programming them, however, how responsiveness works in this?

Just drag the objects and program them already suits all iphone? or not?

    
asked by anonymous 10.08.2018 / 14:34

1 answer

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Responsiveness is bound to make a layout that fits into a range of devices. Inside Xcode it gives you a tool called constraints. using that xcode itself does the necessary calculations for each screen. unfortunately is a stop that gives a lot of work and happens a lot of warning. It's a pretty visual part of the project, so I'm telling you to search for videos about constraints to that.

    
10.08.2018 / 17:18