I'm starting in Blender now should be a simple question.
I made a room, with a cube stretched to the floor, then some cuts on the cube to be the bases of the walls and an extrude for all to rise with the same height. To close the ceiling I used only one new face, selecting two borders and pressing F .
NowwhenIwalkintotheroomzoominginonthe3dViewpanel,everythinggetsdarkinside,eventhoughIputbulbsinsidetheroom.
When rendering with F12 the light works and the interior appears illuminated, but for me to play in the 3DView panel it's all dark.
Does anyone know what to do for the lights to affect the scene without having to render? Some way I can see the inside.