I went to make a game in unity and gave the error NullReferenceException

0

Thecodeisthis:

using UnityEngine; using System.Collections; public class EnemyAttack : MonoBehaviour { public float timeBetweenAttacks = 0.5f; public int attackDamage = 10; Animator anim; GameObject player; PlayerHealth playerHealth; //EnemyHealth enemyHealth; bool playerInRange; float timer; void Awake () { player = GameObject.FindGameObjectWithTag ("Player"); playerHealth = player.GetComponent <PlayerHealth> (); //enemyHealth = GetComponent<EnemyHealth>(); anim = GetComponent <Animator> (); } void OnTriggerEnter (Collider other) { if(other.gameObject == player) { playerInRange = true; } } void OnTriggerExit (Collider other) { if(other.gameObject == player) { playerInRange = false; } } void Update () { timer += Time.deltaTime; if(timer >= timeBetweenAttacks && playerInRange/* && enemyHealth.currentHealth > 0*/) { Attack (); } if(playerHealth.currentHealth <= 0) { anim.SetTrigger ("PlayerDead"); } } void Attack () { timer = 0f; if(playerHealth.currentHealth > 0) { playerHealth.TakeDamage (attackDamage); } } }     
asked by anonymous 01.08.2015 / 01:24

0 answers