I'm trying to create a game in C ++ with SDL2 for Windows Phone 8.1
I follow this link tutorial and a game with just the project SDL2 / WinRT (no SDL extensions) works fine.
But with that I can just do a few small things like fill the screen with a color.
I tried to include the SDL_image lib (downloaded from hg.libsdl.org) in the solution. But all the ways I try to do this end up with several errors in the build. Anyway, inserting both SDL_image and SDL_mixer into the project is not as intuitive as it should be.
How to properly include SDL_image and other SDL extensions in my Visual Studio solution? They also come with a .vcxproj file, but only include in the solution and reference them does not work.