How do I edit a HKX file?
Menu
- File. Open: Ctrl+O Open the existing . hkx file. Save: Ctrl+S Save the created pose as an . hkx file.
- Edit. Undo: Ctrl+Z. Redo: Ctrl+Y.
How do I convert HKX to FBX?
Unpack tools and go to folder "F4AK_HKXPackUI" then run "f4ak_hkxpack_UI.exe". Here in "skeleton. hkx" choose my converted skeleton from folder "Use_That_Skeleton_In_f4_animation_tools" and drop your exported from havok animation to "drag and drop" table. Then press "Сonvert HKX to FBX" button.
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